I received my BSc degree in Computer Engineering from İzmir Institute of Technology at 2012 and my MSc degree in Game Technologies from Middle East Technical University at 2017. I worked as a software developer at METU Computer Center for three years and I've been working as a research assistant at IUE Computer Engineering department since April 2018.
Computer Engineering Department, in charge of IEU Game Lab.
As Root Games game development team founder and member.
Ege Tekgün, Muhtar Çağkan Uludağlı, Hüseyin Akcan, Burak Erdeniz. Virtual Body Anthropomorphism Increases Proprioceptive Drift: The Humanoid Shape Rule
IEEE VR 2021 Journal Papers, will be published on IEEE Transactions on Visualization and Computer Graphics (TVCG), submitted at September 09th, 2020.
Muhtar Çağkan Uludağlı, Cengiz Acartürk. User interaction in hands-free gaming: A comparative study of gaze-voice and touchscreen interface control.
Turkish Journal of Electrical Engineering & Computer Sciences, 26 (2018/4), published at July 24th, 2018.